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	<title>Comments on: The Flash Text Engine, Part 2: Interaction</title>
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	<description>//the blog of Paul Taylor</description>
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		<title>By: Enrique</title>
		<link>http://guyinthechair.com/2010/06/the-flash-text-engine-part-2-interaction/comment-page-1/#comment-1048</link>
		<dc:creator>Enrique</dc:creator>
		<pubDate>Wed, 29 Sep 2010 00:05:06 +0000</pubDate>
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		<description>please tell me what are the advantages of using FTE over a simple TextField with htmlText.
We must write a LOT of code, there&#039;s no selection, IBeam cursor, copy in context menu, our SWF is 200KB for just one line of text! Also you example with selection consumes 20% of my CPU when I&#039;m selecting!
This seems a really nightmare :S</description>
		<content:encoded><![CDATA[<p>please tell me what are the advantages of using FTE over a simple TextField with htmlText.<br />
We must write a LOT of code, there&#8217;s no selection, IBeam cursor, copy in context menu, our SWF is 200KB for just one line of text! Also you example with selection consumes 20% of my CPU when I&#8217;m selecting!<br />
This seems a really nightmare :S</p>
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		<title>By: JabbyPanda</title>
		<link>http://guyinthechair.com/2010/06/the-flash-text-engine-part-2-interaction/comment-page-1/#comment-619</link>
		<dc:creator>JabbyPanda</dc:creator>
		<pubDate>Mon, 16 Aug 2010 09:24:36 +0000</pubDate>
		<guid isPermaLink="false">http://guyinthechair.com/?p=312#comment-619</guid>
		<description>Thank you for the series of insightful post on the internals of FTE.

So, we can add  selection operation to FTE w/o relying on Text Layout Framework in a simple way, that&#039;s great!

By doing so, we can save on memory and performance, while supporting all the requested functionality.

Bye-bye TLF in our project, but please welcome FTE.</description>
		<content:encoded><![CDATA[<p>Thank you for the series of insightful post on the internals of FTE.</p>
<p>So, we can add  selection operation to FTE w/o relying on Text Layout Framework in a simple way, that&#8217;s great!</p>
<p>By doing so, we can save on memory and performance, while supporting all the requested functionality.</p>
<p>Bye-bye TLF in our project, but please welcome FTE.</p>
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		<title>By: Rezmason</title>
		<link>http://guyinthechair.com/2010/06/the-flash-text-engine-part-2-interaction/comment-page-1/#comment-595</link>
		<dc:creator>Rezmason</dc:creator>
		<pubDate>Sat, 24 Jul 2010 03:55:52 +0000</pubDate>
		<guid isPermaLink="false">http://guyinthechair.com/?p=312#comment-595</guid>
		<description>I&#039;ve put together my own FTE-based interactive textbox, based on a lot of the ideas you&#039;ve presented here. I&#039;m really happy with the result; I&#039;ll have it online sooner or later.

One big remaining issue is memory usage. Every time my class has to redraw its text contents, I end up scrapping the existing TextLine and making a new one. This stuff really piles up. Have you got any ideas for somehow conserving memory with the FTE classes?

One I idea I have involves making a TextLine for each character in a monospace font, pooling TextLines on a per-character basis, and assembling the text in the display list. Humongous hassle, but for numeric text input it may be worthwhile.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve put together my own FTE-based interactive textbox, based on a lot of the ideas you&#8217;ve presented here. I&#8217;m really happy with the result; I&#8217;ll have it online sooner or later.</p>
<p>One big remaining issue is memory usage. Every time my class has to redraw its text contents, I end up scrapping the existing TextLine and making a new one. This stuff really piles up. Have you got any ideas for somehow conserving memory with the FTE classes?</p>
<p>One I idea I have involves making a TextLine for each character in a monospace font, pooling TextLines on a per-character basis, and assembling the text in the display list. Humongous hassle, but for numeric text input it may be worthwhile.</p>
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		<dc:creator>Tweets that mention http://guyinthechair.com/?p=312utm_sourcepingback -- Topsy.com</dc:creator>
		<pubDate>Mon, 28 Jun 2010 11:31:25 +0000</pubDate>
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